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	<title>Gavin Orland &#187; Work</title>
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		<title>Nice quotation</title>
		<link>http://www.gavinorland.org/work/nice-quotation-15/</link>
		<comments>http://www.gavinorland.org/work/nice-quotation-15/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 15:45:11 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

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		<description><![CDATA[&#8220;Quality is a great business plan. Period.&#8221;
- John Lasseter, Pixar

]]></description>
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		<title>Seeking Adobe Flash development or training?</title>
		<link>http://www.gavinorland.org/work/seeking-adobe-flash-development-or-training/</link>
		<comments>http://www.gavinorland.org/work/seeking-adobe-flash-development-or-training/#comments</comments>
		<pubDate>Sat, 29 Mar 2008 13:27:20 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/work/seeking-adobe-flash-development-or-training/</guid>
		<description><![CDATA[Please visit the site of my company Orland Media Ltd, where you can find the new course Applied ActionScript 3.0.
]]></description>
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		<title>New Graphic site launches</title>
		<link>http://www.gavinorland.org/work/new-graphic-site-launches/</link>
		<comments>http://www.gavinorland.org/work/new-graphic-site-launches/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 15:57:18 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/work/nu-grafik-site-launches/</guid>
		<description><![CDATA[Through my company Orland Media Ltd, I have completed development of the site for Irish design agency New Graphic.
The site was built to specification in ActionScript 3.0 and is entirely XML driven, allowing my client to easily update the site themselves without needing to come back to me. The core architecture of the site is [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Some useful programming principles</title>
		<link>http://www.gavinorland.org/work/some-useful-programming-principles/</link>
		<comments>http://www.gavinorland.org/work/some-useful-programming-principles/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 14:50:29 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/work/some-useful-programming-principles/</guid>
		<description><![CDATA[
KISS
Hollywood
DRY

]]></description>
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		<title>Amateur</title>
		<link>http://www.gavinorland.org/work/amateur/</link>
		<comments>http://www.gavinorland.org/work/amateur/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 21:28:27 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/work/amateur/</guid>
		<description><![CDATA[Today I was working at a design agency in Soho. Though I like the guys there a lot, down in the basement I saw the strangest thing: the entire wall was covered by very amateur and rather pointless drawings. They were okay, but I found myself sincerely hoping that whoever did them was not paid [...]]]></description>
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		<title>How to handle interviews</title>
		<link>http://www.gavinorland.org/human-relations/how-to-handle-interviews/</link>
		<comments>http://www.gavinorland.org/human-relations/how-to-handle-interviews/#comments</comments>
		<pubDate>Tue, 14 Aug 2007 15:19:55 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Human Relations]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=468</guid>
		<description><![CDATA[If you are being interviewed:
When a company interviews you, they are not doing so as a charity and they are not especially interested in what they can give you. They are seeing you because they effectively have a problem, and you have convinced them you might be able to solve it.
If you can indeed solve [...]]]></description>
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		<title>When to fire your client</title>
		<link>http://www.gavinorland.org/work/when-to-fire-your-client/</link>
		<comments>http://www.gavinorland.org/work/when-to-fire-your-client/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 07:28:50 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=464</guid>
		<description><![CDATA[One of my favourite quotations from the &#8220;dot boom&#8221; era is this one:
&#8220;We had to fire Sony the other week. They weren&#8217;t listening to us, so we let them go. We actually had to get rid of Bad Boy [Entertainment] in the beginning, but they straightened up and came back. So did Sony. What the [...]]]></description>
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		<title>The original Flash greats</title>
		<link>http://www.gavinorland.org/work/the-original-flash-greats/</link>
		<comments>http://www.gavinorland.org/work/the-original-flash-greats/#comments</comments>
		<pubDate>Fri, 03 Aug 2007 14:04:43 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=441</guid>
		<description><![CDATA[I am an advanced Flash developer and I have listed below the sites that originally inspired me to get into Flash back around 1998. Where possible I have linked to them.
Most of these sites are a little out of fashion now &#8211; they were made primarily for impact and these days what they can do [...]]]></description>
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		<title>Papervision3D</title>
		<link>http://www.gavinorland.org/work/papervision3d/</link>
		<comments>http://www.gavinorland.org/work/papervision3d/#comments</comments>
		<pubDate>Thu, 02 Aug 2007 10:48:08 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=436</guid>
		<description><![CDATA[Quite an amazing technology&#8230;

]]></description>
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		</item>
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		<title>The required skills of a programmer</title>
		<link>http://www.gavinorland.org/work/the-required-skills-of-a-programmer/</link>
		<comments>http://www.gavinorland.org/work/the-required-skills-of-a-programmer/#comments</comments>
		<pubDate>Tue, 31 Jul 2007 16:58:12 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=430</guid>
		<description><![CDATA[What does it take to be a programmer (my other job)? If you are serious about being a programmer you will need to develop the following skills:

The ability to think macroscopically and microscopically about problems. That means the ability to take a &#8220;holistic&#8221; view and also a strictly compartmentalised view. In applied terms, you need [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The required skills of a trainer</title>
		<link>http://www.gavinorland.org/work/the-required-skills-of-a-trainer/</link>
		<comments>http://www.gavinorland.org/work/the-required-skills-of-a-trainer/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 22:21:32 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=429</guid>
		<description><![CDATA[What does it take to do the work I do, a trainer? Here are some of the things:

Confidence. You have to be happy to stand at the front of a class and talk to complete strangers who will review you at the end. You also have to be able to walk into any company, any [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Design rules</title>
		<link>http://www.gavinorland.org/work/design-rules/</link>
		<comments>http://www.gavinorland.org/work/design-rules/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 10:29:40 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=426</guid>
		<description><![CDATA[&#8220;The cheapest, fastest, and most reliable components are those that aren&#8217;t there.&#8221;
Gordon Bell
&#8220;There are two ways of constructing a software design; one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is [...]]]></description>
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		</item>
		<item>
		<title>More on training</title>
		<link>http://www.gavinorland.org/work/training-2/</link>
		<comments>http://www.gavinorland.org/work/training-2/#comments</comments>
		<pubDate>Mon, 26 Feb 2007 15:59:47 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=255</guid>
		<description><![CDATA[A trainer said to me recently, when discussing our job:
&#8220;Well, I think the most important thing is that at the end of the day everybody has enjoyed themselves.&#8221;
It wasn&#8217;t a suitable time for me to say so but, leaving aside the cliché, I completely disagree. I think we should, of course, try to make the [...]]]></description>
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		<item>
		<title>Training</title>
		<link>http://www.gavinorland.org/work/training/</link>
		<comments>http://www.gavinorland.org/work/training/#comments</comments>
		<pubDate>Wed, 21 Feb 2007 10:12:17 +0000</pubDate>
		<dc:creator>Gavin</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.gavinorland.com/?p=254</guid>
		<description><![CDATA[I spend a lot of my professional time training people in design and programming for the web. I have noticed, disturbingly, that it is easy for some trainers to become arrogant and egotistical, to pontificate to entire rooms and, in short, to lose sight of the fact that they are really only big fish in [...]]]></description>
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